It’s been a while since my last post!
This month has been crazy. I went to Madrid to teach iOS 3 days (UIViews, CoreGraphics and Layers) at ironhack. It was amazing, everyone was really nice and I enjoyed it a lot.
Also I have joined minube iOS team to help them develop a new version of their app. It is a very exciting project, and it is a pleasure to work with such talented guys!
Today I am here to talk about this pretty funny little thing.
I call it: ‘The Jelly View’
Seems like I am enjoying posting lately. That is good! I feel good to be back :D
Today I have been fighting for at least 3 hours to get this new custom control to work. As I mentioned before, I am working on a new app (the interface won’t be as crazy as WakeUp’s). I would like to move it forward as quick as possible and I am “wasting” (enjoying?) some of my holidays to do it.
Check the result on the following video (still need to tweak some values).
Yes, you are right. I have spent 3 hours moving some balls around the screen… But playing with UIKit Dynamics it’s just lots of fun!
Before releasing the new version of WakeUp app, I posted a video about a new menu I was working on using mainly UIKit Dynamics.
I did promise a tutorial about it, and here it comes! This is an example of what we will do.
I have decided to modify slightly the way I write tutorials. I will write and explain the most important parts of the code, but I won’t go through every single line of code. I have uploaded a project in Github, where I have tried to comment the code as good as possible, use it as an extension of this tutorial.
The new version of WakeUp Challenge is out and you probably have herd about it if you follow me on twitter.
Find here an overview video of the app I did with the help my girlfriend.
However, as I tend to use my blog as more technical-related stuff, I would like to talk about a few aspects of the app in a more technical way.
As promised, I still need to publish some tutorials about a couple of things I learnt while developing WakeUp 2.0, but I would like to take this opportunity to talk about all the small details you will find in the app and how I made them or what I used. This is not a tutorial, just an overview… or a behind the scenes… I want to let you know what I have used for the different parts, it might be helpful for some of you.